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AR/ VR Technical Artist


The ideal FX Artist for this role flourishes with undefined challenges in an evolving domain and plays a critical role in cross-department collaborations. You will be designing and creating dynamic elements associated with 3D objects and scenes to give them life and character. You are also responsible for building elements of user interface such as visual effects guiding the user's attention and providing visual feedback on user actions. You will join projects at varying stages of production, ranging from rapid prototyping, to delivering performant and scalable production assets, to polishing and optimizing UI assets for shipping. This role requires a keen understanding of state of the art in real-time graphics and an ambition to produce visually stunning CG content while navigating through unique technical challenges.

     Key Requirements:

  • Proficiency with custom shading. Experience of Houdini VEX, HLSL, or other shading languages are required.

  • Proficient geometry manipulation skill-sets.

  • Proficiency with particle simulations. Ability of controlling the motion and look of particles with logics.

  • Proficiency with procedural animation.

  • Strong understanding of animation fundamentals, including timing and appeal.

  • Strong communication skills to build and work in collaborative work environment.

  • Fundamental knowledge of 3D content principles.


VFX Editor




  • Working closely with the director to create the VFX blueprints of the video

  • Work closely with producers to manage all incoming media and outgoing deliverables

  • Incorporating and updating all required versions of visual effects shots into the current cuts of the VFX / live action sequences

  • Perform short specific color corrections to match editorial references when required

  • Ensuring shadows, camera reflections etc. are edited out of the final film

  • Work in partnership with other team members to ensure shots are delivered to the very highest standards while maintaining schedules

     Key Requirements

  • prior experience as a Visual Effects Editor and a strong portfolio of sample projects

  • possess technical knowledge of 3D animation, motion graphics and VFX

  • strong expertise in editing software such as Premiere pro, After Effect, Photoshop and Final Cut Pro

  • organized and with a high attention to detail 

  • deliver high-quality work while meeting tight deadlines

General 3D Artist


  • Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.

  • Collaborating with Animators and other artists and attending meetings to discuss ongoing projects.

  • Understanding the project requirements and conceptualizing creative ideas.

  • Creating storyboards to visualize scenes and create a realistic environment for movies, games, and other visual effects.

  • Reviewing 3D arts and recommending improvements.

  • Creating 3D sculpts and assets to meet artistic standards.

  • Meeting with clients, Designers, and Directors to discuss and review projects and deadlines.

     Key Requirements​:

  • A strong portfolio of previous work and completed projects.

  • Strong working knowledge of industry-standard software, including 3ds Max, V-Ray, SketchUp, and Maya.

  • Excellent creativity and artistic skills.

  • An eye for composition, realism, texture, color, and lighting.

  • Good communication and teamwork skills.

  • Excellent time management skills.

  • Willingness to remain up-to-date on the latest creative software and hardware

Game Designer

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